{"author_name":"TheCodeTroll","cat":"MiniLD","comments":[],"epoch":1342223820,"likes":2,"metadata":{"p_key":"55586","p_author":"TheCodeTroll","p_authorkey":"5441","p_urlkey":"91304","p_title":"Late night post, as usual","p_cat":"MiniLD","p_event":"LD23","p_time":"1342223820","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"5441","us_name":"TheCodeTroll","us_username":"thecodetroll","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Done a whole bunch more now.<br \/>\n Changed the lightning blocks, and the player, to use some cool shaders.<br \/>\n (cant take credit for the shaders though I found them here)<br \/>\n http:\/\/forum.unity3d.com\/threads\/60844-Lightning\/page2<\/p>\n <p>But they make everything look a little cooler I think.<br \/>\n I&#8217;m a bit iffy about the lightning shader purely because I wanted to only have black and white in the game.<\/p>\n <p>BUT I think if this is the only other colour in the game, it makes it stand out, and doesn&#8217;t really look out of place at all.<\/p>\n <p>Things I do need to fix though, are:<br \/>\n The physics of the movement, it just doesnt feel right in the air&#8230;<br \/>\n Also get round to adding kill box \/ area to each side, not only the floor.<\/p>\n <p>Once all this is done, I need to rejig some levels, and somehow get some music and sound effects :\/<br \/>\n oh dear!<br \/>\n Heres the current build<br \/>\n http:\/\/dl.dropbox.com\/u\/37694220\/Contrast\/contrast.html<\/p>\n <p>P.S: If the lightning blocks (level 4 has 4 of them smack right in the middle) , and the player, dont look right<br \/>\n or their shaders dont play nice with your GPHX card, let me know <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> <\/p>","time":"July 13th, 2012 6:57 pm","title":"Late night post, as usual"}