{"author_name":"TheCodeTroll","cat":"MiniLD","comments":[{"author_name":"Nsmurf","time":"July 11, 2012 5:43 pm","epoch":1342046580,"text":"Nice!","spam":"N"},{"author_name":"TheCodeTroll","time":"July 11, 2012 5:45 pm","epoch":1342046700,"text":"just updated it (was a small but fix) with levels, wouldnt go from level 5 onwards without using level select","spam":"N"},{"author_name":"the3rdc","time":"July 12, 2012 11:37 am","epoch":1342111020,"text":"Loving the update! A little buggy if I miss and fall when the gravity is pointing anywhere other than down. There&#8217;s not little line to stop me, so I fall forever and it doesn&#8217;t reset.","spam":"N"}],"epoch":1342046280,"likes":0,"metadata":{"p_key":"55606","p_author":"TheCodeTroll","p_authorkey":"5441","p_urlkey":"91324","p_title":"Continuing the venture!","p_cat":"MiniLD","p_event":"LD23","p_time":"1342046280","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"5441","us_name":"TheCodeTroll","us_username":"thecodetroll","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Today saw alot of improvement!<br \/>\n Added a gravity shifting mechanic (took no time at all)<br \/>\n which had to manipulate the camera (took way more time).<\/p>\n <p>Added even more block types; an always out and always blocking &#8211; type block, the gravity changing block, and a lightning covered block (kills you)<\/p>\n <p>And I spent quite some time making the jumping work really nicely (was a pain in the arse using unity rigid bodies)<br \/>\n Lots of ray casting fun \ud83d\ude00<\/p>\n <p>Considering this is my first time using unity, and it being a full game, Me and Grant are making amazing progress!<\/p>\n <p>There are lots of polished things I would like to add \/ do to this game, which are out of scope really down to the limited knowledge of unity, and the fact neither me nor Grant have any art background beyond simple photoshopping.<\/p>\n <p>I&#8217;d very much like to use some actual models\/meshes, and not just unity balls + cubes.<br \/>\n And have some things normal mapped, but we&#8217;ll see \u00a0in the last day how that is looking!<\/p>\n <p>For now, try the updated game : http:\/\/dl.dropbox.com\/u\/37694220\/Contrast\/contrast.html<\/p>","time":"July 11th, 2012 5:38 pm","title":"Continuing the venture!"}