Ive decided on an LD style Read Post

Hello there I am here to tell you all about my new idea for an LD Basically I will develop a system which has preset graphics and events of what it can do and from that you are to script a game in about 24 Hours or so (I may extend that time limit)

 

And basically this game runner will run the scripted code and play out like normal

 

I will probabluy call this a Custom Framework LD or CFLD24 (Custom Framework Ludum dare 24 Hours)

 

Post ideas about what you think and also I will be astarting work on this custom framework tonight and there will be a full documentation about it

Comments

31. May 2012 路 04:32 UTC
The framework will have to sides to it

one 8-bit and one 16-bit

Basically you will have a starting variable to determine which set of graphics you want to use 馃榾
31. May 2012 路 04:33 UTC
I will also write up a full documentation about it so that you people know how to use it very easily
31. May 2012 路 05:52 UTC
you will be able to read about it on my website shortly at pixelshub.tumblr.com
MadGnomeGamer
11. Jun 2012 路 00:46 UTC
So it’s like a level editing competition, only you’re making an engine that’s a bit more flexible than a game-specific map maker?