{"author_name":"Fenyx","cat":"LD #23","comments":[],"epoch":1336956660,"likes":1,"metadata":{"p_key":"55774","p_author":"Fenyx","p_authorkey":"2976","p_urlkey":"91492","p_title":"My post-judging, post-mortem, post-compo post.","p_cat":"LD #23","p_event":"LD23","p_time":"1336956660","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"2976","us_name":"Fenyx","us_username":"fenyxofshadows","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=2976\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/123793\/2976-shot0.png\" alt=\"Click here to play!\" \/><\/a><\/p>\n <p>First of all, the post-compo post&#8230; I now give a gigantic THANK YOU! to all of those who played and enjoyed <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=2976\">my game<\/a>! I loved seeing the feedback, both positive and negative! And yes, a very heavy update is in the works!<\/p>\n <p>Anyway, onto the post-mortem post&#8230; It seems that I wasted quite a bit of time playing the game instead of working on it&#8230; This seems to be a common problem of mine&#8230; I didn&#8217;t work on graphics that much, other than the bullet which is shot by the enemies&#8230; Sound was simple, but complete&#8230; I should have had more layered sound effects (like my LD21 entry), but I didn&#8217;t&#8230; All of this links back to my initial problem. I just turn out too lazy at the wrong times&#8230; My choice to use GameMaker 8.1 was not a bad one, despite the LITE logo appearing in-game, I was able to use something that I knew the ins-and-outs of, so it was easy to translate ideas to code.<\/p>\n <p>Now, the post-judging post&#8230; My overall score was 3.04 (#392 of 1402). This seems to be an average score, but it&#8217;s actually my best overall yet! As always, I have one score that is much higher than the others, and this time, it was fun, with a score of 3.46 (#113 of 1402). This is the highest score I&#8217;ve gotten for anything except Community in LD19 (which really doesn&#8217;t count too much). As far as the bad goes, the scores I got under 2.5 (average) in were Humor, Innovation, and Coolness. I wasn&#8217;t trying to be funny, and I got lazy with judging&#8230; The low Innovation score is something that I seriously need to work on for the next LD. I did a shoot-&#8217;em-up because they&#8217;re easy and quick to program and have some relevance&#8230; However, I wasn&#8217;t very innovative at all; the only slightly unique thing I did was allow the player to switch directions, which pretty much carried the entire game&#8230; Had it not been for that, I would not have scored as highly in Fun, judging by the comments. I should have done more as far as thinking outside of the box.<\/p>\n <p>Anyway, thank you all for the playing, the competition, and the fun! I hope to see every single one of you in the next Ludum Dare!<\/p>","time":"May 13th, 2012 7:51 pm","title":"My post-judging, post-mortem, post-compo post."}