{"author_name":"Henry McLaughlin","cat":"LD #23","comments":[{"author_name":"digital_sorceress","time":"May 5, 2012 6:35 am","epoch":1336217700,"text":"I&#8217;m not sure if XNA has much of a future. So it may not be a good thing to start learning.","spam":"N"},{"author_name":"Attrition","time":"May 7, 2012 7:42 am","epoch":1336394520,"text":"If you want to learn something that you can apply to several operating systems (good for LD), I&#8217;d go with Unity &#8212; and note that contrary to what another poster said, you CAN make commercial products with Unity Free. This is from their official FAQ:","spam":"N"}],"epoch":1336179060,"likes":0,"metadata":{"p_key":"55844","p_author":"Henry McLaughlin","p_authorkey":"979","p_urlkey":"91562","p_title":"Speculations About the Mini-LD","p_cat":"LD #23","p_event":"LD23","p_time":"1336179060","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"979","us_name":"Henry Mclaughlin","us_username":"pycron","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>So&#8230; there&#8217;s a Mini-LD this month, right? I thought so.<\/p>\n <p>Well&#8230; I&#8217;m going to be doing freelance work (hopefully), but I <del>can<\/del> will carve out some time for the Mini-LD.<\/p>\n <p>So here are some tools that I&#8217;m thinking about:<\/p>\n <ul>\n <li>XNA with C#<\/li>\n <li>XNA with Visual Basic (as of 4.0 &#8220;refresh&#8221;, XNA supports Visual Basic!)<\/li>\n <li>Construct 2<\/li>\n <li>Unity Free<\/li>\n <li>Python+Pygame+py2exe<\/li>\n <li>Game Maker (unlikely, though)<\/li>\n <li>FlashPunk + AIR<\/li>\n <li>Flixel + AIR<\/li>\n <\/ul>\n <p>That being said, I&#8217;m not sure yet. I&#8217;m leaning toward XNA+C# or Construct 2 at the moment&#8230;<\/p>\n <p>Any thoughts on this are welcome!<\/p>\n <h3>With this many options, how can I go wrong?<\/h3>\n <p>&#8211; Henry<\/p>\n <p>&nbsp;<\/p>","time":"May 4th, 2012 7:51 pm","title":"Speculations About the Mini-LD"}