{"author_name":"robbiehunt","cat":"LD #23","comments":[{"author_name":"","time":"April 27, 2012 10:42 am","epoch":1335541320,"text":"I thought it was just right. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> I got to the point that I could plan what I wanted to do and do it. (I am famously bad at jumping games)","spam":"N"}],"epoch":1335533700,"likes":1,"metadata":{"p_key":"55916","p_author":"robbiehunt","p_authorkey":"10796","p_urlkey":"91634","p_title":"Flea Circus \u2013 Post-Mortem","p_cat":"LD #23","p_event":"LD23","p_time":"1335533700","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"10796","us_name":"robbiehunt","us_username":"robbiehunt","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=10796\"><img class=\"alignnone\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/123793\/10796-shot1.png\" alt=\"\" width=\"473\" height=\"312\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>I made Flea Circus! There&#8217;s not a lot to it, but I&#8217;m really proud of it, and this was my first LD. I just wanted to write a little bit about my what went right and wrong to clear my head and process the experience. Before you read this Post-Mortem, please check out the game by <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=10796\">clicking here<\/a>. If you don&#8217;t want to read it, please at least go rate my game: <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=10796\">click here.<\/a><\/p>\n <h3><strong>What went right<\/strong><\/h3>\n <p><strong><\/strong><em>Scope<\/em><\/p>\n <p style=\"padding-left: 30px\">I did a really good job of taking each idea that came out of brainstorming and running it through a Feasability Filter\u00ae before risking taking the idea further in my head and becoming attached to it. I stripped out the idea of levels, and character creation and character selection that\u2019s typical of extreme sports games and just focused on the fun of jumping around and doing tricks.<\/p>\n <p><em>Originality<\/em><\/p>\n <p style=\"padding-left: 30px\">This first images in my head when the theme was announced were of Super Mario Galaxy type planets with big oversized objects on them. So &#8211; I knew I didn\u2019t want to go with something like that because I wanted something fresh and different from the rest of the competition.<\/p>\n <p style=\"padding-left: 30px\">Truthfully, though, there is one other flea circus meets extreme sport game in the competition. Weird.<\/p>\n <p><em>Mechanics<\/em><\/p>\n <p style=\"padding-left: 30px\">Getting all the timing and the combos working was a really satisfying experience from a coding point of view &#8211; but I\u2019m also proud that it works, and works as expected. Granted, you can say the game\u2019s a little easy, but that\u2019s aside from the fact that it\u2019s very satisfying to make the little flea do his tricks!<\/p>\n <p style=\"padding-left: 30px\">Think of fighting games : Yeah, you can beat me by button mashing &#8211; but can you beat me and know what you\u2019re doing?<\/p>\n <h3><strong>What went wrong<\/strong><\/h3>\n <p><strong><\/strong><em>Graphics<\/em><\/p>\n <p style=\"padding-left: 30px\">Believe it or not I have a background in Graphic Design! But small pixel art &#8230; man, I don\u2019t know what I\u2019m doing. Those curtains look pretty good, right? And so does the wood of the stage. But those judges and the flea &#8230; could be better to say the least. I need to get good and I need to get fast. I wanted to have poofs of smoke and blood splatters and animate the fire in the hoop.<\/p>\n <p style=\"padding-left: 30px\">I may have gotten a little too obsessed with wanting to use the same dimensions as the gameboy advance. I should have just made a game with the style that it needed and not with a style I wanted to try.<\/p>\n <p style=\"padding-left: 30px\">Also, yeah, that flea needed more contrast, I don\u2019t know what I was thinking.<\/p>\n <p><em>Difficulty<\/em><\/p>\n <p style=\"padding-left: 30px\">It\u2019s easy. It\u2019s an easy game. In playtesting half said it was too hard and half said too easy &#8211; no one said \u2018just right\u2019 but me. So I went towards making it easier for those who said it was too hard and I think I made it too easy.<\/p>\n <p><strong>Conclusion<\/strong><\/p>\n <p>This is was my first LD and it was an eye opening experience:<\/p>\n <ul>\n <li>I need to work on my graphics abilities and I need to figure out my graphical style.<\/li>\n <li>I discovered the kind of game I like making though. My last game \u2018Run Along, Now\u2019 had some similar elements with \u2018Flea Circus\u2019. Perhaps I excel at creating fast-paced action games?<\/li>\n <li>I\u2019m really pumped about game design again. I was really down in the dumps about my abilities and whether or not I had any talent. You may disagree, but I think this \u2018hobby\u2019 of mine is worth pursuing more than ever now.<\/li>\n <\/ul>\n <p>Thanks for reading, I had a lot of fun at my first LD!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=10796\">Play it here! And rate! Comment if you like, too!<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flea-circus\/\" rel=\"tag\">flea circus<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/tiny-world\/\" rel=\"tag\">tiny world<\/a><\/p>","time":"April 27th, 2012 8:35 am","title":"Flea Circus \u2013 Post-Mortem"}