{"author_name":"Jens Nolte","cat":"LD #23","comments":[],"epoch":1335399180,"likes":1,"metadata":{"p_key":"55962","p_author":"Jens Nolte","p_authorkey":"12770","p_urlkey":"91682","p_title":"Planet Gravity","p_cat":"LD #23","p_event":"LD23","p_time":"1335399180","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"12770","us_name":"Jens Nolte","us_username":"jens_n","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Yeah&#8230; Somehow I managed to not write the final status update until now \ud83d\ude00<\/p>\n <p>I will give you a summary of my weekend instead.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/25\/planet-gravity\/ld23_finished\/\" rel=\"attachment wp-att-140264\"><img class=\"alignnone size-large wp-image-140264\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/LD23_finished-550x425.png\" alt=\"\" width=\"550\" height=\"425\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/LD23_finished-300x232.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/LD23_finished-550x425.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/LD23_finished.png 1111w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>I joined the Jam 24 hours late due to some real life (well, university) work. The original plan was to work through the weekend, but when seeing the theme &#8220;Tiny World&#8221; I was in love and just had to hurry up to be able to join.<\/p>\n <p>To get a overview I did a short sketch on the whiteboard . It was a &#8220;planet&#8221; &#8211; a circle with a house on the side and a tree on the top. I decided to skip over to coding. My motivation obviously came from &#8220;building a planet&#8221;. Making a game was really secondary on this jam, my interest was art-, style- and tech-related.<\/p>\n <p>After posting an on this blog I started modelling a simple planet. Then I wrote the first version of the force field and added greyscale\u00a0shading (greyscale because I had no motivation to teach my obj-loader to import materials).<\/p>\n <p>The state at the end of the day:<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/LD23_24h-progress.png\" alt=\"\" width=\"618\" height=\"383\" \/><\/p>\n <p>The next day I fixed the loading of colors and almost instantly went back to greyscale because it looked like a plastic world (though fixing payed in the end when I had to emphasize the gameplay-relevant items). I still had about twelve hours to go. Time to implement shadow mapping! The light shining through the planet was really annoying and I already wanted to play with it for some months.<\/p>\n <p>8 hours before the deadline Nick (<a href=\"https:\/\/twitter.com\/#!\/urahziel\">@urahziel<\/a>) visited to look at my progress and decided to join me. A three hour break later (last chance to make a break :D) we returned to work, this time with a game design idea (credits to Nick) and the motivation to implement it &#8211; knowing that I would get a model from a skilled modeler really gave me a push. Though I still had to finish the shadow mapping first. I just had to do it \ud83d\ude00<\/p>\n <p>The story ends with last-hour-gameplay-implementation and last-minute balancing. So last-minute I actually forgot to fix the game name on the title screen from &#8220;Tiny World&#8221; to &#8220;Planet Gravity&#8221; (though I silently fixed the download before anyone could notice :&gt;).<\/p>\n <p><strong>What to take for the next ludum dare?<\/strong>\u00a0I had no idea what to expect from this jam. If I had known how good the perception of the game would be (based on the current comments) and I would definitely have saved some of the long breaks and taken this project more seriously from the beginning.<\/p>\n <p>I will definitly keep the nine hours of sleep on the last night. Being wide awake during the final stressful hours was super-helpful and I can absolutely recommend it.<\/p>\n <p>So that&#8217;s it.\u00a0<strong>Let me finally I invite you to play\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=12770\">Planet Gravity<\/a>!<\/strong><\/p>","time":"April 25th, 2012 7:13 pm","title":"Planet Gravity"}