Creative Takes on the Theme?

Many of our games (including my own) took the theme in one of a couple directions: you’re in space, you’re in a game with space restrictions (a platformer with small levels, a game on an island, etc), or you’re a bug/microbe of some kind. That’s inevitable given we all used the same theme, and there’s nothing wrong with that, and many of those games are awesome, fun, and creative despite sharing similarities.

But I just played spectrumTrap by sugarlollipop (http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12988), and she took the theme in an entirely different direction. It’s not exactly a game, but I love the creative twist on the theme. It was really refreshing after playing different versions of similar games for the past few days.

So, has anybody else come across a game they thought did something creative with the theme? I’d love to play more of them, but I don’t know how to search for them amongst the masses. Weird games, non-games, whatever. I’m not looking for games that ignored the theme, but took the theme and did something different with it.

Comments

25. Apr 2012 · 23:53 UTC
I enjoyed that game! I wish I would have gone in a direction using a small town (a hometown) as a tiny world, or a deadend life or something, but I just wasn’t feeling the creative juices.
Milo
26. Apr 2012 · 01:00 UTC
At the start of the dare, I had the idea of doing something based on Milgram’s small world experiment and the idea of six degrees of separation. So, doing stuff on social networks. I couldn’t figure out how to turn that into a game though…
ekunkeo
26. Apr 2012 · 03:18 UTC
going to plug ours because its relevant and would loved to get more people to play it as we all do :3
dr_soda
26. Apr 2012 · 04:06 UTC
KevinWorkman : That small town idea was actually one of the first things I thought of for the compo, but wasn’t sure how to translate it into a fun game. I’m sure there’s something to it.