{"author_name":"coolo","cat":"LD #23","comments":[],"epoch":1335271800,"likes":2,"metadata":{"p_key":"56070","p_author":"coolo","p_authorkey":"11847","p_urlkey":"91790","p_title":"My first LudumDare and a 2.5D platformer?","p_cat":"LD #23","p_event":"LD23","p_time":"1335271800","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"11847","us_name":"coolo","us_username":"coolo","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<div style=\"width: 460px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=11847\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/thumb\/c64720746e88e05c541c5ed3bb20a31c.jpg\" alt=\"Joe The Alien\" width=\"450\" height=\"338\" \/><\/a><p class=\"wp-caption-text\">Joe The Alien Titlescreen<\/p><\/div>\n <p>Hey guys!<\/p>\n <p>I&#8217;m Robert and I live in Austria. This is my first LD I have participated and it went quite well I think. I read about the LD and decided spontaneously to give it a shot. I programmed 20 hours (nearly) nonstop and I think it was worth it. I know a 2,5D platformer isn&#8217;t the easiest game you can make but I love these kind of games and I wanted to make something with 3D graphics.<\/p>\n <p>Originally the game was called &#8220;JoeTheAnt&#8221;&#8230; but I failed at modelling a reasonable ant, so I decided to make an alien out of the current &#8220;ant&#8221;. Luckily I made the model very early in development so it was no problem to change it. Then I implemented the key features: Map (drawing, loading, decoration, etc.) player (running, jumping, collision, &#8230;) , the enemies (the bug and the mushroom (in code it&#8217;s considered as an enemy because originally it was considered to be moving&#8230;) and some extra goodies (intro, outro, &#8220;tutorial&#8221; system, etc.). This took around 12 hours.<\/p>\n <p>Then a strange bug occured&#8230; The game crashed with no pattern. It just crashed at a random position. The debugger didn&#8217;t help and so I was only able to remove code test&#8230; because there was no pattern it was just guessing&#8230; after 5 hours of trial and error I fixed the problem (I hope I fixed it&#8230;). Then I created the seven maps and tested them and the very last step was adding some (annoying) sounds and test it again.\u00a0Yeah then I had the finished game and I uploaded it 6 hours before the 48h competition ends.<\/p>\n <p><strong>Which tools?<\/strong><\/p>\n <ul>\n <li>GLBasic for programming<\/li>\n <li>Milkshape 3D for modelling<\/li>\n <li>Paint.NET and Photoshop for sprites and textures<\/li>\n <li>sfxr for sounds<\/li>\n <li>calc.exe for minor calculations<\/li>\n <\/ul>\n <p><strong>What went right?<\/strong><\/p>\n <ul>\n <li>The key features were no problem, Got them working in a reasonable time<\/li>\n <li>Graphics &#8211; Not the best but I did my best. And I think for 20 hours it&#8217;s okay.<\/li>\n <li>The game is finished as it is &#8211; It has a beginning, ending, 7 maps and some &#8220;extras&#8221; I wanted (tutorial system, intro, etc.)<\/li>\n <li>I had no time issues<\/li>\n <\/ul>\n <p><strong>What went wrong?<\/strong><\/p>\n <ul>\n <li>I should have planned a little bit more (planning took around 5 minutes&#8230;)<\/li>\n <li>Sound\/Music effects are awful&#8230; I have to learn to do better.<\/li>\n <li>Some minor problems (bugs, focus on important features, &#8230;)<\/li>\n <\/ul>\n <p>&nbsp;<\/p>\n <p>I hope you like it and give it a good rate \ud83d\ude00\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=11847\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=11847<\/a><\/p>","time":"April 24th, 2012 7:50 am","title":"My first LudumDare and a 2.5D platformer?"}