What I’ve learned (Liam)

Ludum Dare was awesome, and I’ll definitely do it again some time, maybe solo, see how that goes. Our motto for this game was KISS, and that worked beautifully.  I learned how to properly use channels to play music, or sounds. I also learned that the principal at our school plays video games punctuated by random screams. Nick taught me how to properly cap the framerate. I did NOT learn how to use the sprite class properly, but that’s alright, we can just use 20 billion variables instead. (Note: This is an exaggeration) I’m proud of what we accomplished, and I think that all in all, it’s a rather fun game.