{"author_name":"LiquidAsh","cat":"LD #23","comments":[],"epoch":1335177780,"likes":0,"metadata":{"p_key":"56279","p_author":"LiquidAsh","p_authorkey":"3415","p_urlkey":"92009","p_title":"Destined to Jam","p_cat":"LD #23","p_event":"LD23","p_time":"1335177780","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3415","us_name":"LiquidAsh","us_username":"liquidash","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>After losing power and temporarily relocating to a coffee house Sunday afternoon, I managed to get my game working about three hours before the deadline, and 30 minutes before our dinner guests were supposed to come.  But then (dun, dun, dun&#8230;) the internet went out :(.  On the bright side, this gives me one more day to polish things up before jam submission.  Here&#8217;s what the game looks like so far (pre-jam graphical enhancements and title\/instruction screens): <img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/dwScreen.png\" alt=\"\" \/><\/p>","time":"April 23rd, 2012 5:43 am","title":"Destined to Jam"}