Some graphical polish

completed art pass
Alright, i’ve finished the art pass. Kinoko can just mess with assets on her end from here. Now that i’m no longer art blocked i’m just going to cram gameplay stuff for the next few hours. The network sync code and base physics object class seems to be working well enough, so i mostly just need to get these things to stick to the track.
Hopefully i’ll have time to put in the mariokartish speed boosts.
We’ve been looping the cave story soundtrack for about the past 6 hours.