Civilized Pixel – Complete

http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12876

Sorry for posting so late, this site wasn’t responding! Anyways, I completed my game, Civilized Pixel. I believe it is really fun, and you guys should all try it. Here is the description of my game:

Civilized Pixel is a game set in a very tiny world where (almost) everything is made out of pixels. In order to progress through the game, you will need to build your civilization and different buildings. The goal is to run a flourishing city and economy.

Anyways, I have created 7 dev blogs, and am here to post the 7th one.  You can read it below. Additionally, you can read the entire dev blog from the game’s contents.

Sunday Afternoon:

12:23 – Well, here we are… The last dev log for this game (during the competition, of course.). I am in a bit of a panic-mode right now, as I am not nearly complete with my game. I just realized that I forgot to add a very important system: the destroy tower system. I guess I will implement this immediately.

12:42 – The selling system works, with a few minor glitches…

12:52 – I am going to go eat, take a shower, etc. and then finish my game.

1:46 – I am back. I think I will go ahead with a carousel-style menu, as it would simply look cool.

1:55 – The new main menu looks somewhat fancy compared to just the pixels, as that is one of the only things not made up of pixels.

2:02 – My carousel idea isn’t really working… I will abandon that and come back later.

2:20 – Having some trouble with the sound on/off option…

2:27 – Fixed it! The sound option is now fully working, and it saves your settings to an INI file!

2:38 – Fixed some more scrolling issues and minor bugs throughout the game. Also, now you can exit from the game to the menu! The next thing I must do is post this morning’s log up, and then create new maps.

2:42 – Argh, the website won’t load. Must be too many people on it.

2:52 – Posted the dev log, now working on the new maps!

3:10 – Need to create the menus for the new maps, and then I am pretty much done!!!

3:19 – Mostly everything is done. After a few more minor changes, EPIC QA testing sessions will be done.

3:26 – Having some last-minute sound issues… Oh well, I guess I won’t include that extra song. It doesn’t really fit the theme anyways.

3:30 – Epic testing, here I come…

4:21 – Had my family test it, they all hated it and told me to do something better with my life… Going to run through another test I guess… Without my family interfering, of course!

4:25 – Found some sort of glitch with the stats that I thought I got rid of a long time ago… I guess not.

4:32 – Freaking out – I CAN’T FIND OUT WHAT CAUSES THIS DARN BUG!

4:38 – I think I fixed it, but I am really not sure. Better test…

4:47 – Encountered it AGAIN.

4:50 – Again, I think I fixed it, but I really am not sure.

4:53 – It didn’t work, but as soon as you place another building the glitch goes away. I will fix it later, for now, I have to configure the game settings, create a loading box, etc. The game is done!

5:10 – Civilized Pixel is now a .exe file. I need to write a readme with a quick tutorial, and then submit it!

6:01 – Everything is done. Now I need to zip it up, and submit!!!