And here we are (Post-Mortem)
LD23 is over.
My game worked out even better than I thought. I like it, it’s reasonably balanced, has a touch of innovation, and seems stable (well…aside from some users crashing on load. rrgh.)
I’d hoped to add sound and music to it, but after a small jaunt that was clearly not going to end well, so I scrapped it. Probably a good decision.
My https://github.com/jtruscott/pytality library worked very well. Only a few issues, among them the load-crash, that i’ll have to fix for next time.