{"author_name":"brianshaler","cat":"LD #23","comments":[],"epoch":1335133740,"likes":0,"metadata":{"p_key":"56493","p_author":"brianshaler","p_authorkey":"12801","p_urlkey":"92238","p_title":"Submitted!!!","p_cat":"LD #23","p_event":"LD23","p_time":"1335133740","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"12801","us_name":"brianshaler","us_username":"brianshaler","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>I&#8217;m pretty excited. With about an hour to spare, I\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=12801\">submitted my entry for LD #23<\/a>.<\/p>\n <p>Just like everyone else, there&#8217;s a lot I would have liked to add to the game, but simply didn&#8217;t have time. Ultimately, I&#8217;m really pleased with how far I got in the time allotted.\u00a0I think the biggest missing piece is the lack of sound, but I would honestly rather add optional stuff, like power-ups (like additional oxygen) or more hazards (like orbiting satellites). More levels would be cool, and a tutorial at the beginning would probably help. It would probably also be smart to detect that a player is drifting off into space and let them start over quickly, instead of waiting for their oxygen to run out.<\/p>\n <p>But ultimately, I made a simple game that works and is fun. It&#8217;s also fresh and different, albeit a little discombobulating..<\/p>\n <p><a href=\"http:\/\/picoplanets.com\">Play Pico Planets<\/a><\/p>","time":"April 22nd, 2012 5:29 pm","title":"Submitted!!!"}