{"author_name":"sirGustav","cat":"LD #23","comments":[],"epoch":1335128700,"likes":1,"metadata":{"p_key":"56586","p_author":"sirGustav","p_authorkey":"1135","p_urlkey":"92335","p_title":"Almost complete level","p_cat":"LD #23","p_event":"LD23","p_time":"1335128700","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"1135","us_name":"sirGustav","us_username":"sirgustav","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>2+ hours until the deadline and I finally got a level that isn&#8217;t super easy to &#8220;complete&#8221;. Left to do is to add some form of level completion thing so that the level actually can be completed. I&#8217;ve run into performance issues, and I&#8217;m guess it&#8217;s some part me not setting certain objects as passive and not having a good cell size and part running a interpreted language as a base for collision. The safe place algorithm that I wrote earlier was insufficient and stupid so I replaced it with respawn stars that you highlight.<\/p>\n <div id=\"attachment_133316\" style=\"width: 560px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/22\/almost-complete-level\/screenshot_2012-04-april-23_00-46-05-031\/\" rel=\"attachment wp-att-133316\"><img class=\"size-large wp-image-133316\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/screenshot_2012-04-april-23_00-46-05-031-550x412.png\" alt=\"\" width=\"550\" height=\"412\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/screenshot_2012-04-april-23_00-46-05-031-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/screenshot_2012-04-april-23_00-46-05-031-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/screenshot_2012-04-april-23_00-46-05-031.png 800w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">The level!<\/p><\/div>\n <p>I would have uploaded sketches, of the features that won&#8217;t make the cut, but I guess the load on the server is too much at the moment.<\/p>","time":"April 22nd, 2012 4:05 pm","title":"Almost complete level"}