{"author_name":"TellusE","cat":"LD #23","comments":[],"epoch":1335124200,"likes":2,"metadata":{"p_key":"56644","p_author":"TellusE","p_authorkey":"749","p_urlkey":"92393","p_title":"Running","p_cat":"LD #23","p_event":"LD23","p_time":"1335124200","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"749","us_name":"TellusE","us_username":"telluse","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>I ditched the entire &#8220;bayessian network in 48 hours&#8221; idea, scrapped all assets and started over.<\/p>\n <p>I&#8217;m still in with the same notion as before, but I created a far simpler model for the game and I&#8217;m actually at the &#8220;content and tweaking point&#8221; after only 14 hours of work. It feels like such a blessing when you finally put the pieces together after several hours and the gameplay just pops out as you had hoped.<\/p>\n <p>I&#8217;ve got three hours running for music, a few sounds (I&#8217;ll skip the Raymond Chandler monologues this time, scout&#8217;s honour), tonnes of sprites and images, and value tweaking as well as a final win condition.<\/p>\n <p>I won&#8217;t reach the ultimate goal of multiple phases of civilization, but given the time frame, I&#8217;m pretty impressed with myself.<\/p>\n <p>Beta screenshot at the drop &#8212;&#8212;&#8212;&#8212;&#8211;&gt; DROP!<\/p>\n <div id=\"attachment_132910\" style=\"width: 310px\" class=\"wp-caption alignleft\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/22\/running\/beta_1\/\" rel=\"attachment wp-att-132910\"><img class=\" wp-image-132910 \" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/beta_1.png\" alt=\"\" width=\"300\" height=\"241\" \/><\/a><p class=\"wp-caption-text\">God wonders if he should punish the orney animals.<\/p><\/div>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"April 22nd, 2012 2:50 pm","title":"Running"}