{"author_name":"dev_redant","cat":"LD #23","comments":[],"epoch":1335121020,"likes":2,"metadata":{"p_key":"56686","p_author":"dev_redant","p_authorkey":"4396","p_urlkey":"92435","p_title":"Tiny Sword! (I\u2019m Done :3)","p_cat":"LD #23","p_event":"LD23","p_time":"1335121020","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"4396","us_name":"dev_redant","us_username":"dev_redant","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>My terrible game, Tiny Sword, is complete! I learned quite a bit from making it. This is a post-mortem. (By the way, check out the entry here:\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=4396\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=4396)<\/a><\/p>\n <p><strong>What I learned:<\/strong><\/p>\n <ul>\n <li>I need to work on my OO skills.<\/li>\n <li>Flashpunk is awesome.<\/li>\n <li>Having a busy weekend AND working on a game at the same time is hard.<\/li>\n <li>I have to work on my pixel-art skills.<\/li>\n <\/ul>\n <div><strong>What went wrong:<\/strong><\/div>\n <div>\n <ul>\n <li>I didn&#8217;t focus enough on gameplay.<\/li>\n <li>I didn&#8217;t know Flashpunk at all before going into this competition.<\/li>\n <li>I couldn&#8217;t think of a decent art-style.<\/li>\n <\/ul>\n <\/div>\n <p><strong>What went right:<\/strong><\/p>\n <ul>\n <li>I kept myself sane throughout the weekend by socially interacting with people.<\/li>\n <li>I got enough sleep.<\/li>\n <li>I had fun.<\/li>\n <li>I used a great Flash engine.<\/li>\n <\/ul>\n <p>Hope you all had just as great of a Ludum Dare as I did! Hope we can get to the 1,000 mark <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"April 22nd, 2012 1:57 pm","title":"Tiny Sword! (I\u2019m Done :3)"}