{"author_name":"vilya","cat":"LD #23","comments":[],"epoch":1335105780,"likes":1,"metadata":{"p_key":"56848","p_author":"vilya","p_authorkey":"10456","p_urlkey":"92597","p_title":"Progress update","p_cat":"LD #23","p_event":"LD23","p_time":"1335105780","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10456","us_name":"vilya","us_username":"vilya","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>So after a slow start I&#8217;ve got something that&#8217;s finally starting to look like a game. It isn&#8217;t one yet &#8211; you can&#8217;t win or lose and the map is randomly generated for now &#8211; but it looks like there&#8217;s a chance it&#8217;ll actually become one before the deadline expires. Whew!<\/p>\n <p>I&#8217;ve been posting details on <a href=\"http:\/\/codervil.blogspot.co.uk\/\">my blog<\/a>, but this is what it looks like so far:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/22\/progress-update-26\/thirdscreenshot\/\" rel=\"attachment wp-att-131409\"><img class=\"alignnone size-large wp-image-131409\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ThirdScreenshot-550x297.jpg\" alt=\"\" width=\"550\" height=\"297\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ThirdScreenshot-300x162.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ThirdScreenshot-550x297.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ThirdScreenshot.jpg 1024w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>As you can see, it&#8217;s a bit light on artwork right now. I&#8217;m still working on the game mechanics; hopefully I&#8217;ll have time left for some drawing after that.<\/p>","time":"April 22nd, 2012 9:43 am","title":"Progress update"}