{"author_name":"Spiridios","cat":"LD #23","comments":[{"author_name":"johnfn","time":"April 22, 2012 1:09 am","epoch":1335074940,"text":"py2exe is pretty tricky to set up. the way I got it working was to be sure that I had included all the assets. the one that really got me was the font &#8211; if you dont specify a default font pygame chooses a random one that py2exe doesnt include. be sure to specify a font!","spam":"N"},{"author_name":"","time":"April 22, 2012 10:00 am","epoch":1335106800,"text":"It was the font problem, thanks! =p I had ruled it out since I had it working before the compo on a test game with font rendering. The problem was I made some changes to my framework so it now selects a default font. Even though my game wasn&#8217;t using that font, the framework was still trying to load it, hence the big boom.","spam":"N"}],"epoch":1335072240,"likes":0,"metadata":{"p_key":"57123","p_author":"Spiridios","p_authorkey":"506801","p_urlkey":"92872","p_title":"End of first full day","p_cat":"LD #23","p_event":"LD23","p_time":"1335072240","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"506801","us_name":"Spiridios","us_username":"Spiridios","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>I have a rudimentary game! I even have sound!<\/p>\n <p>Though two depressing things happened today:<\/p>\n <p>I learned my idea isn&#8217;t all that unique (duh), there are others working on this exact game! =(<\/p>\n <p>I learned that my idea so unoriginal I used it in LD17! =(<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/22\/end-of-first-full-day\/tpodlaircommand\/\" rel=\"attachment wp-att-129303\"><img class=\"alignnone  wp-image-129303\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/TPodLairCommand.jpg\" alt=\"\" width=\"571\" height=\"447\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/TPodLairCommand-550x430.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/TPodLairCommand.jpg 816w\" sizes=\"(max-width: 571px) 100vw, 571px\" \/><\/a><\/p>\n <p>Even the enemies look the same as the enemies in my ld17 submission! =p (I used the enemy sprite from LD17 as a placeholder since it&#8217;s late and I don&#8217;t feel like drawing anything right now)<\/p>\n <p>For tomorrow I have to play with the mechanic a lot to try and make it more inverted Gyruss and less Evil Lair Command. I also have to get py2exe working again. I was going to post an alpha, but I couldn&#8217;t build an executable. I had it working before the compo on my test project. I&#8217;ll have to see what&#8217;s gone wrong.<\/p>","time":"April 22nd, 2012 12:24 am","title":"End of first full day"}