{"author_name":"RandomOutput","cat":"LD #23","comments":[],"epoch":1335072240,"likes":0,"metadata":{"p_key":"57124","p_author":"RandomOutput","p_authorkey":"11581","p_urlkey":"92873","p_title":"Maru: Audio","p_cat":"LD #23","p_event":"LD23","p_time":"1335072240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11581","us_name":"RandomOutput","us_username":"randomoutput","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Been working on the Audio for Maru. \u00a0Did some\u00a0Foley\u00a0work in my\u00a0apartment\u00a0and some field recordings out at the Marina Green in San Francisco to get the soundscape for the game. \u00a0All with my Zoom H2 Field Recorder. \u00a0When I learned how to do this sort of thing I had access to ProTools at school (just took the one audio class). \u00a0No such luck here so making due with Audacity.<\/p>\n <p>Here&#8217;s an example:<\/p>\n <p><a href=\"http:\/\/soundcloud.com\/randomoutput\/maru-background-track\">Maru: Background Track<\/a>\u00a0(soundcloud)<\/p>","time":"April 22nd, 2012 12:24 am","title":"Maru: Audio"}