Sunday is polish day

I actually managed to get most of the game pretty much finished yesterday, so I can spend all of today working on the audio and polishing it. Slightly disappointingly, I think the game might be too simple as it stands (it’s come out quite similar to those find-the-star flash games, which is unexpected), but it was always my plan to use the audio to give the whole thing context, so we’ll see how that works out.

Here’s a short, still fairly enigmatic video clip from the game as it stands: