{"author_name": "demonpants", "cat": "LD #23", "comments": [], "epoch": 1335060900, "likes": 1, "metadata": {"p_key": "57202", "p_author": "demonpants", "p_authorkey": "531", "p_urlkey": "92951", "p_title": "Wieners where my wiener goes", "p_cat": "LD #23", "p_event": "LD23", "p_time": "1335060900", "p_likes": "1", "p_comments": "0", "p_status": "UPD5", "us_key": "531", "us_name": "demonpants", "us_username": "demonpants", "event_start": "1334880000", "event_key": "10", "event_name": "LD23"}, "text": "<p>DINNER!</p>\n <p><img src=\"http://img135.imageshack.us/img135/4712/photoon42112at910pm.jpg\" /></p>\n <p>Some delicious protein to get my brain moving. I also took a break to watch seasion 2 episode 1 of Game of Thrones. Pretty awesome! It seems much different than I recall the books being, but I enjoyed it nonetheless.</p>\n <p>The game is coming along nicely, but my brainpower is fading. Still, we&#8217;ve almost got a first playable prototype so that should leave us a decent amount of time to make levels and add some polish. Basically now we&#8217;ve got a guy running around who is able to change forms to get different abilities. There are traps, pushable blocks, cuttable ropes, switches, and doors. Right now I&#8217;m adding wandering NPCs that you can kill for some nice negative karma. Sweet!</p>", "time": "April 21st, 2012 9:15 pm", "title": "Wieners where my wiener goes"}