{"author_name":"BubuIIC","cat":"LD #23","comments":[],"epoch":1335055320,"likes":2,"metadata":{"p_key":"57247","p_author":"BubuIIC","p_authorkey":"11335","p_urlkey":"92996","p_title":"Our first ludum dare, Day1","p_cat":"LD #23","p_event":"LD23","p_time":"1335055320","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"11335","us_name":"BubuIIC","us_username":"bubuiic","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>So, finally got around to posting here. So here is a late: &#8220;We&#8217;re in, yay!&#8221; <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>That&#8217;s two German programmers, for the first time taking part in Ludum Dare. We go for a jam entry because we wanted to work together; even though this means taking monday off from university.<\/p>\n <p>Language\/Libraries: C++\/OpenGL\/SDL\/Irrklang<br \/>\n Engine: Some basic code from previous projects, else custom built 3D<br \/>\n Sound: sfxr, and some music generator<br \/>\n Art\/Models: C++ <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><br \/>\n Timelapse: chronolapse, this will be fun<br \/>\n I wanted to compile for Google Native Client, but we wanted to use a few libraries which are not available there, so no web version for our game :-(.<\/p>\n <p><strong>First Day experience:<\/strong><\/p>\n <p>After theme announcement at 3 am we had a comfortable amount of 7h of sleep, got breakfast and started brainstorming. We decided for a concept quite quickly. It will be a game about a genie trying to escape his world in a bottle. (Is &#8216;Genie found in a bottle&#8217; a good name&#8230;? Probably a bit stretched&#8230;)<br \/>\n So on with the coding. I&#8217;m quite rusty in C++, but getting better again. So I didn&#8217;t got too much done today. I implemented a sphere tessellation algorithm, starting with an icosahedron. Took a long time debugging some heap corruption (oh how I missed C++&#8230;) and other stupid bugs. But at least this works quite nicely now.<br \/>\n Maik implemented a Menu and\u00a0 the event handling system, we have gamepad support(!).<\/p>\n <p>A few screenshots:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/our-first-ludum-dare-day1\/build1_2\/\" rel=\"attachment wp-att-128300\"><img class=\"aligncenter size-large wp-image-128300\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/build1_2-550x433.png\" alt=\"\" width=\"550\" height=\"433\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/build1_2-300x236.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/build1_2-550x433.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/build1_2.png 818w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/our-first-ludum-dare-day1\/build1_3\/\" rel=\"attachment wp-att-128305\"><img class=\"aligncenter size-large wp-image-128305\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/build1_3-550x433.png\" alt=\"\" width=\"550\" height=\"433\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/build1_3-300x236.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/build1_3-550x433.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/build1_3.png 818w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/our-first-ludum-dare-day1\/build1_1\/\" rel=\"attachment wp-att-128307\"><img class=\"aligncenter size-large wp-image-128307\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/build1_1-550x431.png\" alt=\"\" width=\"550\" height=\"431\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/build1_1-300x235.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/build1_1-550x431.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/build1_1.png 818w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>I&#8217;m really excited how this will turn out. There is quite a bit of way to go. I think we can probably finish coding, the interesting things will be graphic and sound.<\/p>\n <p>Now sleep.<\/p>","time":"April 21st, 2012 7:42 pm","title":"Our first ludum dare, Day1"}