{"author_name": "Zed", "cat": "LD #23", "comments": [], "epoch": 1335049800, "likes": 2, "metadata": {"p_key": "57310", "p_author": "Zed", "p_authorkey": "4687", "p_urlkey": "93059", "p_title": "Mini-Worlds and Monocles: Halfway home", "p_cat": "LD #23", "p_event": "LD23", "p_time": "1335049800", "p_likes": "2", "p_comments": "0", "p_status": "UPD5", "us_key": "4687", "us_name": "Zed", "us_username": "dedhedzed", "event_start": "1334880000", "event_key": "10", "event_name": "LD23"}, "text": "<p>Aaaand that&#8217;s the halfway point. 24 hours left. [insert Majora&#8217;s Mask reference here]</p>\n <p>&#8230;Oh, hang on. I really CAN insert a Majora&#8217;s Mask reference here! I love blogs!</p>\n <p><a href=\"http://www.ludumdare.com/compo/2012/04/21/mini-worlds-and-monocles-halfway-home/dawn_of_the_final_day-n1304606931494/\" rel=\"attachment wp-att-127817\"><img class=\"alignnone size-medium wp-image-127817\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2012/04/Dawn_of_the_final_day-n1304606931494-300x169.jpg\" alt=\"\" width=\"300\" height=\"169\" /></a></p>\n <p>There. Ha!</p>\n <p>Right, with that out of the way, here&#8217;s how things stand for &#8216;Mini-Worlds and Monocles&#8217;, with 24 hours to go:</p>\n <ul>\n <li>Gameplay mechanics: 99% (Bugs. I&#8217;m sure there&#8217;s bugs. Of course there&#8217;s bugs.)</li>\n <li>Graphics: 75%-80%, depending on whether I do full visual cutscenes or not</li>\n <li>Sound: 0%</li>\n <li>Game features (saving/loading etc): 100%. Yes, folks, I faffed about with such things as data management and a level select before I finished all the art. I am AMAZING like that&#8230;</li>\n </ul>\n <p>Tonight&#8217;s goal, before I head off for some sleep, is to get ALL of the artwork finished. All of it. At the time of writing, I&#8217;ve got one level background, and four levels&#8217; worth of platform tiles, plus stuff for the title screen, level select, etc. I&#8217;ll probably be rolling into bed around 5AM again&#8230; Ah well.</p>\n <p>Here&#8217;s a screenshot, to tide you over:</p>\n <p><a href=\"http://www.ludumdare.com/compo/2012/04/21/mini-worlds-and-monocles-halfway-home/progress2-10/\" rel=\"attachment wp-att-127846\"><img class=\"alignnone size-medium wp-image-127846\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2012/04/progress22-300x225.png\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2012/04/progress22-300x225.png 300w, http://ludumdare.com/compo/wp-content/uploads/2012/04/progress22-550x412.png 550w, http://ludumdare.com/compo/wp-content/uploads/2012/04/progress22.png 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" /></a></p>\n <p>Oh! And if you don&#8217;t already, follow me on Twitter. @dedhedzed. I ramble a LOT during Ludum Dare, so it&#8217;ll give you something to laugh at. And if you&#8217;re a game designer/developer, I always follow back, in case you&#8217;re the kind of person who cares about that sort of thing.</p>", "time": "April 21st, 2012 6:10 pm", "title": "Mini-Worlds and Monocles: Halfway home"}