One day in…

Okay, so I am one day in, and what have I accomplished? No actual gameplay, not even a real design. I also was bitten by a pygame bug, but that cost me only 2 hours. The other 14 were my own fault.

I need to sleep, and then I will decide whether to call it off entirely, or to completely dump my original idea and try something I can accomplish in ~12 hours, or even just see if I can get SOMETHING working with my current progress. I will admit it is tempting to just slack off tomorrow, see some friends, and leave nothing but this subpixel sprite editor to be my weekend’s contribution to the ‘corpus Ludum’.

My subpixel sprite editor