{"author_name": "Ergo", "cat": "LD #23", "comments": [], "epoch": 1335046560, "likes": 0, "metadata": {"p_key": "57356", "p_author": "Ergo", "p_authorkey": "5673", "p_urlkey": "93105", "p_title": "Progress so far", "p_cat": "LD #23", "p_event": "LD23", "p_time": "1335046560", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "5673", "us_name": "Ergo", "us_username": "ergo", "event_start": "1334880000", "event_key": "10", "event_name": "LD23"}, "text": "<p>I decided to make a kind of defense type shooter game for LD23!</p>\n <p>Terrible terrible alien invaders from planet-Z2 are preparing to invade your chunk of earth! It&#8217;s up to you to save your little world with your last defense turret!</p>\n <p>The aliens will get to the invading part eventually, but now there&#8217;s time to test out your weaponry and make final configurations! So here&#8217;s a bunch of placeholder art and some editable stats:</p>\n <p>http://dl.dropbox.com/u/53592845/TinyWorldDefense.zip</p>\n <p>(Mouse to aim, left click to shoot, right click to reset your stats).</p>\n <p><a href=\"http://www.ludumdare.com/compo/2012/04/21/progress-so-far-28/ldpreview/\" rel=\"attachment wp-att-127406\"><img class=\"alignleft  wp-image-127406\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2012/04/ldpreview-225x300.jpg\" alt=\"\" width=\"225\" height=\"300\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2012/04/ldpreview-225x300.jpg 225w, http://ludumdare.com/compo/wp-content/uploads/2012/04/ldpreview.jpg 480w\" sizes=\"(max-width: 225px) 100vw, 225px\" /></a></p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>\n <p>&nbsp;</p>\n <p>The focus will be on customization of your turret and (hopefully) your floating islands defenses. Some stat configurations might work better than others against certain enemy types.</p>\n <p>Or I&#8217;ll just make everything an asteroid if I run out of time. We shall see!</p>\n <p>There&#8217;s still a bunch to add and change. My coding style got progressively more awful the sleepier I got so that&#8217;s gonna be fun to deal with tomorrow. But I&#8217;m pretty sure I can finish this!</p>", "time": "April 21st, 2012 5:16 pm", "title": "Progress so far"}