{"author_name":"MutagenMan","cat":"LD #23","comments":[],"epoch":1335044460,"likes":0,"metadata":{"p_key":"57380","p_author":"MutagenMan","p_authorkey":"11063","p_urlkey":"93129","p_title":"Getting Started","p_cat":"LD #23","p_event":"LD23","p_time":"1335044460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11063","us_name":"MutagenMan","us_username":"mutagenman","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Had a bit of a late start, but Ive got a simple app so far, built on top of openframeworks in c++, so far all it does is load a level from a bitmap, and create it with some simple tile textures, the next step is making a dynamic lighting engine, ambitious but i think its possible<\/p>\n <p>screenshot of progress so far<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/getting-started-24\/ludum1-4\/\" rel=\"attachment wp-att-127308\"><img class=\"alignnone size-large wp-image-127308\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludum1-550x232.jpg\" alt=\"\" width=\"550\" height=\"232\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludum1-300x127.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludum1-550x232.jpg 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"April 21st, 2012 4:41 pm","title":"Getting Started"}