{"author_name":"Lusmu","cat":"LD #23","comments":[],"epoch":1335042240,"likes":0,"metadata":{"p_key":"57411","p_author":"Lusmu","p_authorkey":"8347","p_urlkey":"93160","p_title":"Day of the Dragon","p_cat":"LD #23","p_event":"LD23","p_time":"1335042240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"8347","us_name":"Lusmu","us_username":"lusmu","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>One day almost behind and I&#8217;m glad to say I have a functioning game, and I can spend the next day polishing, creating artwork and making the game enjoyable. The game is called <span style=\"color: #800000\">Dragons of Pluto.<\/span> The player controls a dragon who&#8217;s trying to usurp an older dragon from the throne of Charon, one of Pluto&#8217;s moons. Nothing too fancy, the player flies around the planet, eating Plutonian dragon-cattle while avoiding the other dragon&#8217;s demon-minions, until the player&#8217;s strong enough to be considered a threat and the other dragon steps forth from its lair to confront him.<\/p>\n \n <style type='text\/css'>\n #gallery-1 {\n margin: auto;\n }\n #gallery-1 .gallery-item {\n float: left;\n margin-top: 10px;\n text-align: center;\n width: 50%;\n }\n #gallery-1 img {\n border: 2px solid #cfcfcf;\n }\n #gallery-1 .gallery-caption {\n margin-left: 0;\n }\n \/* see gallery_shortcode() in wp-includes\/media.php *\/\n <\/style>\n <div id='gallery-1' class='gallery galleryid-126915 gallery-columns-2 gallery-size-thumbnail'><dl class='gallery-item'>\n <dt class='gallery-icon landscape'>\n <a href='http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/plugin-container-2012-04-22-01-30-07-39.png'><img width=\"150\" height=\"150\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/plugin-container-2012-04-22-01-30-07-39-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"Dragon chase\" aria-describedby=\"gallery-1-126953\" \/><\/a>\n <\/dt>\n <dd class='wp-caption-text gallery-caption' id='gallery-1-126953'>\n Dragons Chasing One Another\n <\/dd><\/dl><dl class='gallery-item'>\n <dt class='gallery-icon landscape'>\n <a href='http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/unity_ss_01.png'><img width=\"150\" height=\"150\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/unity_ss_01-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"Unity screenshot\" aria-describedby=\"gallery-1-126956\" \/><\/a>\n <\/dt>\n <dd class='wp-caption-text gallery-caption' id='gallery-1-126956'>\n Charon in the editor\n <\/dd><\/dl><br style=\"clear: both\" \/>\n <\/div>\n \n <p>The game still has no UI, most of the textures are placeholders, there are no sounds and there are quite a few smaller features I really want to implement, but I&#8217;m rather optimistic about this. There hasn&#8217;t been any glitches or the sort in some time now, which is nice.<\/p>\n <p>I&#8217;m really curious to see how many others have done a game with a small planet that you can go around, in 2d or 3d, and what kind of gameplay they have managed to get out of the concept.<\/p>","time":"April 21st, 2012 4:04 pm","title":"Day of the Dragon"}