Agrobophobia – Programming Update #2

Back from dinner, and voila!  Here is the end result of a day’s programming and rediscovering DarkBASIC.  We now have an infinitely scrolling world, ready to populate with robots and other such things.  Time for a well-earned sleep, and we up early in the morning, and hopefully we’ll have more than just a tile asset in-game, and other things as well!

506 lines of code so far…

Can you guess what it is yet?