Agrobophobia – Programming Update #2
Back from dinner, and voila! Here is the end result of a day’s programming and rediscovering DarkBASIC. We now have an infinitely scrolling world, ready to populate with robots and other such things. Time for a well-earned sleep, and we up early in the morning, and hopefully we’ll have more than just a tile asset in-game, and other things as well!
506 lines of code so far…
