{"author_name":"chinchang","cat":"LD #23","comments":[],"epoch":1335041100,"likes":2,"metadata":{"p_key":"57430","p_author":"chinchang","p_authorkey":"4201","p_urlkey":"93179","p_title":"Game mech is ready!","p_cat":"LD #23","p_event":"LD23","p_time":"1335041100","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"4201","us_name":"chinchang","us_username":"chinchang","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Hey LDers!<\/p>\n <p>Have got the basic game mechanics implemented. The player can move on a planet, jump and transition to another planets. I have used the Flashpunk engine for this one. Its really hard to see so many entries building something on the same lines \ud83d\ude1b<\/p>\n <p>You can try the early build <a href=\"http:\/\/www.swfcabin.com\/open\/1335043309\">HERE<\/a>.<\/p>\n <p>CONTROLS: Move with arrows, \u00a0jump &#8211; Z, switch transition &#8211; X<\/p>\n <p>Now to implement some gameplay.<\/p>\n <p>Meanwhile, heres a SS:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/game-mech-is-ready\/ld23_1-3\/\" rel=\"attachment wp-att-126985\"><img class=\"alignnone size-medium wp-image-126985\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ld23_1-300x189.jpg\" alt=\"\" width=\"300\" height=\"189\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ld23_1-300x189.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ld23_1-550x346.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ld23_1.jpg 1115w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flashpunk\/\" rel=\"tag\">flashpunk<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/game\/\" rel=\"tag\">game<\/a><\/p>","time":"April 21st, 2012 3:45 pm","title":"Game mech is ready!"}