{"author_name":"arhpositive","cat":"LD #23","comments":[],"epoch":1335038640,"likes":0,"metadata":{"p_key":"57469","p_author":"arhpositive","p_authorkey":"11575","p_urlkey":"93218","p_title":"Little World Gone Wrong \u2013 Update 3","p_cat":"LD #23","p_event":"LD23","p_time":"1335038640","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11575","us_name":"arhpositive","us_username":"arhpositive","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/little-world-gone-wrong-update-2\/\">Here<\/a>\u00a0is my previous post. Continuing from there&#8230;<\/p>\n <p>This was a disappointing evening coding session. Nothing went well. I managed to do so little, which are in-game powerups. Simple powerups such as teleporting, running faster and shooting blocks out of your way. They&#8217;re unlimited for now, making the first level too easy, but I&#8217;ll get back to that topic later when I&#8217;m finished with graphics and sound.<\/p>\n <p>Yes, next up is graphics and sound. I&#8217;m too inexperienced on these topics but we&#8217;ll see what I can come up with.<\/p>\n <p><a href=\"http:\/\/dl.dropbox.com\/u\/63084964\/Unity\/Little%20World%20Gone%20Wrong\/WebPlayer\/WebPlayer.html\">GAME LINK<\/a><\/p>","time":"April 21st, 2012 3:04 pm","title":"Little World Gone Wrong \u2013 Update 3"}