{"author_name":"Kinokochan","cat":"LD #23","comments":[],"epoch":1335036180,"likes":0,"metadata":{"p_key":"57507","p_author":"Kinokochan","p_authorkey":"12002","p_urlkey":"93256","p_title":"A Vehicle of Sorts","p_cat":"LD #23","p_event":"LD23","p_time":"1335036180","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"12002","us_name":"Kinokochan","us_username":"kinokochan","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Almost a day in, and I&#8217;ve only just finished texture mapping the main 3D asset. &gt;_&lt;;<br \/>\n Hoping to really ramp up the pace later tonight. I&#8217;m glad that the Jam is longer than the compo, or we&#8217;d be in trouble right about now.<\/p>\n <p>Jade is hammering away at the code and making good progress! I&#8217;ll post again once this thing is full textured and in-game. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"April 21st, 2012 2:23 pm","title":"A Vehicle of Sorts"}