{"author_name":"De10ter","cat":"LD #23","comments":[],"epoch":1335033240,"likes":1,"metadata":{"p_key":"57541","p_author":"De10ter","p_authorkey":"8352","p_urlkey":"93290","p_title":"Update","p_cat":"LD #23","p_event":"LD23","p_time":"1335033240","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"8352","us_name":"De10ter","us_username":"de10ter","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>12 Hours:<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/dl.dropbox.com\/u\/6663023\/dex\/LD23\/Screen_12H.png\" alt=\"\" width=\"319\" height=\"260\" \/><\/p>\n <p>Congratulations Doc, it&#8217;s a shrink ray!!\u00a0 \ud83d\ude00<\/p>\n <p>&nbsp;<\/p>\n <p>Pretty pleased with how things are progressing. That&#8217;s &#8216;the hook&#8217; pretty much done.<\/p>\n <p>Need to add enemy AI, level design and appropriately spiffy sfx, necessary screens and then I can spend some time really polishing!<\/p>\n <p>&nbsp;<\/p>\n <p>Dexter<\/p>","time":"April 21st, 2012 1:34 pm","title":"Update"}