Morgawr – Point’n’click – Update #4
Previous post: http://www.ludumdare.com/compo/2012/04/21/morgawr-pointnclick-update-3/
After a full day of development, I think it’s time to go to sleep! It’s been a long day, fun and interesting. I met my good share of problems and eventually solved them all. I was able to iron out all the bugs in my code and now I’m just writing Lua scripts and drawing images for the game. I don’t even have to recompile anymore.
I’ll be brief, as I’m really sleepy, however I will drop a couple more screenshots:
Good night Ludum Dare! See you tomorrow morning!