{"author_name":"Mali","cat":"LD #23","comments":[],"epoch":1335032700,"likes":0,"metadata":{"p_key":"57552","p_author":"Mali","p_authorkey":"505358","p_urlkey":"93301","p_title":"Longer than expected","p_cat":"LD #23","p_event":"LD23","p_time":"1335032700","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505358","us_name":"Mali","us_username":"Mali","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Damn family chores, I should give everyone a heads up that the Ludum Dare is coming before dedicating to this, I should make it though as I have the rest of the evening off. Its also my first time attempting any form of projectiles so the bullets through me off a bit. They are nearly finished. I&#8217;ve also just implemented a form of orbit, so that planets can move around the sun. It adds a nice feel to the game and makes it seem more interactive. I&#8217;ve also just scrapped the tile map system at this point because it just doesn&#8217;t work for a game like this. I need to fix up the bullets a bit and then I can create an enemy class and try to add multiple enemies.<br \/>\n Below is a screenshot which is poorly edited to attempt to show the orbit. xD<br \/>\n <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/longer-than-expected\/longer-2\/\" rel=\"attachment wp-att-126060\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/Longer1-300x225.png\" alt=\"\" width=\"300\" height=\"225\" class=\"alignnone size-medium wp-image-126060\" \/><\/a><br \/>\n Oh well, I&#8217;m sure you get the picture.<\/p>\n <p>Back to coding!<\/p>","time":"April 21st, 2012 1:25 pm","title":"Longer than expected"}