{"author_name": "dertom", "cat": "LD #23", "comments": [{"author_name": "pistillphil", "time": "April 21, 2012 12:41 pm", "epoch": 1335030060, "text": "Nice, I really like the idea of a point &amp; click adventure", "spam": "N"}], "epoch": 1335029160, "likes": 1, "metadata": {"p_key": "57601", "p_author": "dertom", "p_authorkey": "479", "p_urlkey": "93350", "p_title": "Power of a Walk", "p_cat": "LD #23", "p_event": "LD23", "p_time": "1335029160", "p_likes": "1", "p_comments": "1", "p_status": "UPD5", "us_key": "479", "us_name": "dertom", "us_username": "dertom", "event_start": "1334880000", "event_key": "10", "event_name": "LD23"}, "text": "<p>Again I realized how good it can be to just let LD be LD and go outside for a walk.</p>\n <p>I planned the next steps and what I want to achieve for today.  What I got so far:</p>\n <ul>\n <li>blender setup for moddeling my world with texture-nodes for texture-splatting</li>\n <li>basic-script for linking process and defining different processes. Like do animation 1, then wait, then animation 2, and begin again&#8230;</li>\n <li>basic house (which will for sure stay like this)</li>\n <li>ground mesh for an character with rigging</li>\n </ul>\n <p><a href=\"http://www.ludumdare.com/compo/2012/04/21/power-of-a-walk/02-screen/\" rel=\"attachment wp-att-125602\"><img class=\"alignnone size-large wp-image-125602\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2012/04/02-screen-550x432.png\" alt=\"\" width=\"550\" height=\"432\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2012/04/02-screen-550x432.png 550w, http://ludumdare.com/compo/wp-content/uploads/2012/04/02-screen.png 646w\" sizes=\"(max-width: 550px) 100vw, 550px\" /></a></p>\n <p>You can see my basic-character sitting lazy on the mushroom-house while I&#8217;m trying to work&#8230;.nenene</p>\n <p><strong>What I want to achieve till the end of this day</strong>:</p>\n <ul>\n <li>basic-animations: idle, walk, run</li>\n <li>basic-game-control: click to a point, walk there, click to an object, fire event or such&#8230;</li>\n <li>when I&#8217;m getting tired (actually I am already): create the characters: a guy, a girl and a bad guy</li>\n <li>start with doing some music-stuff with lmms</li>\n </ul>\n <p>As I already said, I&#8217;m not sure if I can finish for the compo, but really want to finish at least for the jam&#8230;.</p>", "time": "April 21st, 2012 12:26 pm", "title": "Power of a Walk"}