And then I was all alone…

I got the camera to follow the player. It was much simpler than I thought – in the game I’m developing outside of Ludum Dare, I used Unity’s example camera follow script, and it has a lot of superfluous features.

 

Anyway, here are some new screenshots, and as always, you can try out the newest build at http://jceipek.github.com/LudumDare23

I’m floating away!

Now I’m all alone…

 

The screencast will be back up soon, and you can still see the livestream at http://www.twitch.tv/jceipek