Any advice on collisions in AS3?
Hi,
I am not sure how I am going to go about collisions and physics this time around?
Right now, there are a few art assets I created and I would like to detect collisions by the pixel. (not by a rectangle)
Is there any quick to use API or library that does that for you?
Also, there are going to be physical collisions, ie meteor with meteor and meteor with paddle..
Any advice on a simple to use physics engine that could handle these?
So any help with detecting collisions and or implementing physics, would be brilliant!
Thanks in advance.
I am gonna catch some Z’s
I always get nervous in these competitions
But I actually want to finish a complete game this time.
Update coming soon.