The Second Genesis…
So, Steve and I have the main game engine completed now (I’m pretty sure) and it looks beautiful. Nations spawn out of the nothing and begin to flourish or fail by random happenstance. The user can cause terrible events such as meteorites, tornadoes, Lightning Storms, Earthquakes, The Plague and even the great Flood (of Noah’s Ark) to wipe away the sins of man and start anew. You are God, this is your Tiny World. Do with it what you like but keep in mind, you are not omnipotent and can only influence them indirectly.
For a plot-line, we decided to give you a 30min timer in which you must race to get off planet with as much population as possible. This forms the basics of the scoring system, where the escaping population detirmines your score, and therefore the outcome of your race’s existence in the Universe.
We had very few problems this time around, I have been extremely happy with the quality of work my partner is putting out and though we may have just slept for 3 hours and spent a total of 5 hours away from the keyboard, I believe we are far ahead of schedule both mechanically and developmentally.
Screen Shot:

Getting shit done, son... Still need some work on physics defying low pressure systems. That get off planet faster than contemporary rockets. >__>
Programming – Http://www.twitch.tv/Steveubach
Twitter – TheYayahkeekoot
– TeamEpsilon