{"author_name": "wibblymat", "cat": "LD #23", "comments": [], "epoch": 1335016920, "likes": 0, "metadata": {"p_key": "57775", "p_author": "wibblymat", "p_authorkey": "11132", "p_urlkey": "93524", "p_title": "Getting somewhere", "p_cat": "LD #23", "p_event": "LD23", "p_time": "1335016920", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "11132", "us_name": "wibblymat", "us_username": "wibblymat", "event_start": "1334880000", "event_key": "10", "event_name": "LD23"}, "text": "<p>I&#8217;m tracking my progress on <a href=\"http://ld23.wibbly.org.uk/\">my external LD23 blog</a> which also has a link to my in-progress game.</p>\n <p>We&#8217;re 15 hours into the compo and so far I&#8217;ve only managed about 5 or 6 hours coding, but the rest of today should be plain sailing. My game is already enough to call it a game, so I get to spend the rest of the time making it awesome.</p>\n <p>I am feeling like maybe I should have pushed myself harder on my idea, though. I had several ideas and in the end picked the one that was simplest but least fun. Oh, well, there is always next time!</p>", "time": "April 21st, 2012 9:02 am", "title": "Getting somewhere"}