{"author_name": "marudziik", "cat": "LD #23", "comments": [], "epoch": 1335015660, "likes": 0, "metadata": {"p_key": "57799", "p_author": "marudziik", "p_authorkey": "5431", "p_urlkey": "93548", "p_title": "Behind schedule!", "p_cat": "LD #23", "p_event": "LD23", "p_time": "1335015660", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "5431", "us_name": "marudziik", "us_username": "marudziik", "event_start": "1334880000", "event_key": "10", "event_name": "LD23"}, "text": "<p><a href=\"http://www.ludumdare.com/compo/2012/04/21/behind-schedule-2/17-29/\" rel=\"attachment wp-att-124242\"><img class=\"alignleft size-medium wp-image-124242\" style=\"margin-left: 5px;margin-right: 5px\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2012/04/17.29-300x246.jpg\" alt=\"\" width=\"300\" height=\"246\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2012/04/17.29-300x246.jpg 300w, http://ludumdare.com/compo/wp-content/uploads/2012/04/17.29-550x451.jpg 550w, http://ludumdare.com/compo/wp-content/uploads/2012/04/17.29.jpg 600w\" sizes=\"(max-width: 300px) 100vw, 300px\" /></a>I might be a little behind schedule, but it&#8217;s not that bad. A huge portion of game mechanics is still missing, but I&#8217;m definitely going to finish something more or less playable.</p>\n <p>My main issue now is control difficulty. In my previous entries, controls were usually way too hard, so this time I would like the game to be more forgiving. On the other hand, movement in angstrom scale won&#8217;t have gravity and I feel that in such environment players should control acceleration, not speed&#8230; With current controls the game is too difficult, so I&#8217;m trying to do something about it.</p>\n <p>I will probably release some kind of beta version later today &#8211; now I need a break.</p>", "time": "April 21st, 2012 8:41 am", "title": "Behind schedule!"}