{"author_name":"Cosine","cat":"LD #23","comments":[],"epoch":1335012900,"likes":0,"metadata":{"p_key":"57844","p_author":"Cosine","p_authorkey":"724","p_urlkey":"93593","p_title":"Day 1, Journal 1","p_cat":"LD #23","p_event":"LD23","p_time":"1335012900","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"724","us_name":"Cosine","us_username":"\/author\/cosine\/","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>I spent the better part of this morning learning about surfaces, primitives, and blendmodes. This rock-textured donut is the result:<br \/>\n <img src=\"http:\/\/dl.dropbox.com\/u\/37624951\/screenshot102.png\" alt=\"rocky donut\" \/><br \/>\n It doesn&#8217;t look like much, but it will provide the framework on which the rest of the game runs. Next, I&#8217;ll work on translating levels into donuts.<\/p>","time":"April 21st, 2012 7:55 am","title":"Day 1, Journal 1"}