{"author_name":"Grungi Ankhfire","cat":"LD #23","comments":[],"epoch":1335010740,"likes":0,"metadata":{"p_key":"57875","p_author":"Grungi Ankhfire","p_authorkey":"3168","p_urlkey":"93624","p_title":"Some kind of platforming going on\u2026","p_cat":"LD #23","p_event":"LD23","p_time":"1335010740","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3168","us_name":"Grungi Ankhfire","us_username":"grungi-ankhfire","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/some-kind-of-platforming-going-on\/screenshot-at-2012-04-21-161429\/\" rel=\"attachment wp-att-123688\"><img class=\"aligncenter size-medium wp-image-123688\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/Screenshot-at-2012-04-21-161429-300x243.png\" alt=\"\" width=\"300\" height=\"243\" \/><\/a><\/p>\n <p>So here is where I am : The character can sort of jump onto the platforms, but there are still some issues with the collision detection&#8230; Still, I am now going to move on to animating the sprite, before finally delving deeper into the gameplay features. Stay tuned !<\/p>","time":"April 21st, 2012 7:19 am","title":"Some kind of platforming going on\u2026"}