{"author_name":"Skully","cat":"LD #23","comments":[],"epoch":1335008100,"likes":0,"metadata":{"p_key":"57908","p_author":"Skully","p_authorkey":"10876","p_urlkey":"93657","p_title":"Running out of initial time","p_cat":"LD #23","p_event":"LD23","p_time":"1335008100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"10876","us_name":"Skully","us_username":"skully","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Got *something* up and running<\/p>\n <p>I can&#8217;t think of an idea at the moment, but I&#8217;m pretty set on a 2D platformer or something of the sort<\/p>\n <p>I&#8217;ve got a placeholder character moving left and right and added a cool (in my opinion) bit where the background moves if you hit a dead zone on the side of the screen (so you don&#8217;t go offscreen)\u00a0similar\u00a0to that of the 80s arcades.<\/p>\n <p>Hopefully will manage a framework that I can make my game from within the next hour and a half as I need to get ready for work soon&#8230;<\/p>\n <p>No small feat for me, seeing as I&#8217;m terribly\u00a0susceptible\u00a0to annoyingly futile errors that take me an age to figure out, and I&#8217;ve already hit a load of them!<\/p>","time":"April 21st, 2012 6:35 am","title":"Running out of initial time"}