{"author_name":"AngrySquirrels","cat":"LD #35","comments":[],"epoch":1461679920,"likes":1,"metadata":{"p_key":"5792","p_author":"AngrySquirrels","p_authorkey":"504404","p_urlkey":"41240","p_title":"We\u2019re a bit late, but here is our Post-Mortem","p_cat":"LD #35","p_event":"LD35","p_time":"1461679920","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"504404","us_name":"AngrySquirrels","us_username":"AngrySquirrels","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Hello guys,<\/p>\n <p>This time, we failed to deliver a properly finished game. You can play it here if you want to, though: <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=46262\">http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=46262<\/a><\/p>\n <p>So it was important to us to write a real Post-mortem and to think about what happened in our team during this last LD.<\/p>\n <p><img class=\"aligncenter size-medium wp-image-560224\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/46262-shot0-1461030676.jpg-eq-900-500-300x201.jpg\" alt=\"46262-shot0-1461030676.jpg-eq-900-500\" width=\"300\" height=\"201\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/46262-shot0-1461030676.jpg-eq-900-500-300x201.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/46262-shot0-1461030676.jpg-eq-900-500-550x369.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/46262-shot0-1461030676.jpg-eq-900-500.jpg 600w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>What went right:<\/p>\n <ul>\n <li>The team was incredible and has kept its motivation intact \u2018till the end<\/li>\n <li>We took the time to chose a game according to each member\u2019s tastes<\/li>\n <li>Sentsu and Hibouch managed to deliver a lot of high quality graphics and musics within only 3 days<\/li>\n <li>We keep our concentration \u2018till the end, even when we figured out that we were out of time<\/li>\n <\/ul>\n <p>What went wrong:<\/p>\n <ul>\n <li>It was bad idea to make a physic-based game: it takes too much time to configure and it asks a perfect mastering of the physic engine, which was not our case. We underestimated this difficulty.<\/li>\n <li>We didn\u2019t take the time to think about the code structure for the core mecanics. It was a mistake that made it really difficult to merge everything together. And some mecanics weren\u2019t fully functional because of that.<\/li>\n <li>Globally, we badly organized us. And as a result, some graphic elements which needed a certain amount of time to be integrated were delivered too late and couldn\u2019t have been properly integrated. We should have taken the time at the beginning to organize us and to prioritize the tasks to fulfill.<\/li>\n <\/ul>\n <p>Conclusion:<\/p>\n <p>Despite the fact that we could release a fully finished game for this Ludum Dare, we still believe in its potential.<\/p>\n <p>We grew up as a team, we have gained skills, and those mistakes we\u2019ve made will not be reproduced in our future projects.<\/p>\n <p>About the game, we are sill working on it. We are currently refactoring the core mecanics to have a working base. With that, we will be able to fix everything, to create new components and it will be easier to design new levels. We hope to deliver a post-compo version soon.<\/p>\n <p>If you&#8217;re interested in its future, you can follow our Twitter (<a href=\"https:\/\/twitter.com\/angrysquirrels_\">@angrysquirrels_<\/a>) or <a href=\"http:\/\/angry-squirrels.tumblr.com\/\">our blog on Tumblr<\/a>, where we post weekly dev logs <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>See you soon guys !<\/p>","time":"April 26th, 2016 9:12 am","title":"We\u2019re a bit late, but here is our Post-Mortem"}