{"author_name":"chipcaramel","cat":"LD #23","comments":[],"epoch":1335004740,"likes":0,"metadata":{"p_key":"57954","p_author":"chipcaramel","p_authorkey":"4192","p_urlkey":"93703","p_title":"Day 1!","p_cat":"LD #23","p_event":"LD23","p_time":"1335004740","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4192","us_name":"chipcaramel","us_username":"chipcaramel","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Day 1 &#8211; The Program Stage Begins<\/p>\n \n <style type='text\/css'>\n #gallery-1 {\n margin: auto;\n }\n #gallery-1 .gallery-item {\n float: left;\n margin-top: 10px;\n text-align: center;\n width: 50%;\n }\n #gallery-1 img {\n border: 2px solid #cfcfcf;\n }\n #gallery-1 .gallery-caption {\n margin-left: 0;\n }\n \/* see gallery_shortcode() in wp-includes\/media.php *\/\n <\/style>\n <div id='gallery-1' class='gallery galleryid-123046 gallery-columns-2 gallery-size-thumbnail'><dl class='gallery-item'>\n <dt class='gallery-icon landscape'>\n <a href='http:\/\/ludumdare.com\/compo\/2012\/04\/21\/day-1-7\/day1b\/'><img width=\"150\" height=\"150\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/day1b-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"Eggs, Toast, Pikachu-Coffee!\" aria-describedby=\"gallery-1-123049\" \/><\/a>\n <\/dt>\n <dd class='wp-caption-text gallery-caption' id='gallery-1-123049'>\n Eggs, Toast, Pikachu-Coffee!\n <\/dd><\/dl><dl class='gallery-item'>\n <dt class='gallery-icon landscape'>\n <a href='http:\/\/ludumdare.com\/compo\/2012\/04\/21\/day-1-7\/day1-3\/'><img width=\"150\" height=\"150\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/day1-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"Progressing!\" aria-describedby=\"gallery-1-123050\" \/><\/a>\n <\/dt>\n <dd class='wp-caption-text gallery-caption' id='gallery-1-123050'>\n Progressing!\n <\/dd><\/dl><br style=\"clear: both\" \/>\n <\/div>\n \n <p>I&#8217;ve been working on some environment tiles, while Jimun has been working on core code, as well as the main character of our Tiny World Game. It&#8217;s 10:00 Newfoundland Time, which means I should cook some breakfast! To the side, I&#8217;m dabbling on guitar, trying to think of tunes, if we don&#8217;t end up using AutoTracker, while the both of us talk on SKYPE of power ups and world progression. I have Level 1 fleshed out on paper, and we&#8217;ve some ideas how the game will work out. Things are coming together!<\/p>","time":"April 21st, 2012 5:39 am","title":"Day 1!"}