{"author_name":"BrothersT","cat":"LD #23","comments":[],"epoch":1335001920,"likes":1,"metadata":{"p_key":"57992","p_author":"BrothersT","p_authorkey":"12722","p_urlkey":"93741","p_title":"Learning is fun","p_cat":"LD #23","p_event":"LD23","p_time":"1335001920","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"12722","us_name":"BrothersT","us_username":"\/author\/brotherst\/","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Having abandoned the idea of using my own game engine, I was forced to revert back to using DarkBASIC Professional, which I have not used in years.\u00a0 It&#8217;s a blast to the past, but also a bit of a shock finding myself having to write in completely procedural code again&#8230; I miss object orientation.<\/p>\n <p>F1 is my friend.<\/p>\n <p>Joseph<\/p>","time":"April 21st, 2012 4:52 am","title":"Learning is fun"}