{"author_name": "Sam Hogarth", "cat": "LD #23", "comments": [{"author_name": "", "time": "April 21, 2012 5:12 am", "epoch": 1335003120, "text": "Kanban FTW!", "spam": "N"}, {"author_name": "gigitrix", "time": "April 21, 2012 8:46 am", "epoch": 1335015960, "text": "Sounds cool, good luck!", "spam": "N"}], "epoch": 1335000120, "likes": 0, "metadata": {"p_key": "58021", "p_author": "Sam Hogarth", "p_authorkey": "508938", "p_urlkey": "93770", "p_title": "Let’s get it started", "p_cat": "LD #23", "p_event": "LD23", "p_time": "1335000120", "p_likes": "0", "p_comments": "2", "p_status": "UPD5", "us_key": "508938", "us_name": "Sam Hogarth", "us_username": "Sam Hogarth", "event_start": "1334880000", "event_key": "10", "event_name": "LD23"}, "text": "<p>Hello everyone!</p>\n <p>I woke up this morning to find that the theme is Tiny World. I can&#8217;t say I was particularly impressed by this theme when it came up in voting. It&#8217;s taken the entire morning to figure out where I want to go with this. As per usual, the idea comes to me in the shower. The thought process went like this:</p>\n <p>&#8220;Okay, a tiny world. Hmm. I&#8217;ve always been fascinated by the really intricate scenes created in snowglobes. Ooh! Snowglobes! Perhaps the worlds could be snowglobes on a shelf, and somehow you travel between the worlds to do stuff. Now that&#8217;s good, but it&#8217;s quite linear. I&#8217;m not good at artwork, that&#8217;s going to take quite a while. Ah, I know. Keep it simple, stupid! Each world is not just a level &#8211; it is its own game!</p>\n <p>I&#8217;m doing tiny world<strong><em>s</em></strong>, Wario Ware style.&#8221;</p>\n <p>Awesome. So the connection to the theme is that all of these tiny worlds will be part of a large range of science experiments, and you do science by completing each experiment. I&#8217;ve thought of a couple of different &#8220;worlds&#8221; so far, and stuck them on my Kanban board:</p>\n <p><a href=\"http://www.ludumdare.com/compo/2012/04/21/lets-get-it-started/img_20120421_121013/\" rel=\"attachment wp-att-122685\"><img class=\"aligncenter size-medium wp-image-122685\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2012/04/IMG_20120421_121013-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2012/04/IMG_20120421_121013-300x225.jpg 300w, http://ludumdare.com/compo/wp-content/uploads/2012/04/IMG_20120421_121013-550x412.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" /></a></p>\n <p>The first thing I am focusing on is creating a way to handle the transitions to all of these games. On the &#8220;Not Done&#8221; list is a couple of the world ideas I have had so far, and also the meta world. It will be the responsibility of the meta world to transition to each mini-world.</p>\n <p>To the Visual Studio!</p>", "time": "April 21st, 2012 4:22 am", "title": "Let’s get it started"}