{"author_name":"csanyk","cat":"LD #35","comments":[],"epoch":1461642120,"likes":1,"metadata":{"p_key":"5803","p_author":"csanyk","p_authorkey":"10473","p_urlkey":"41251","p_title":"Shape Struggle: post-compo release build 1.1.0.4","p_cat":"LD #35","p_event":"LD35","p_time":"1461642120","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10473","us_name":"csanyk","us_username":"\/author\/csanyk\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>I&#8217;ve released a post-compo version of Shape Struggle. \u00a0It&#8217;s quite improved!<\/p>\n <p><img src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/10473-shot2-1461206277.png-eq-900-500.jpg\" alt=\"Shape Struggle by csanyk\" \/><\/p>\n <p>Changes:<\/p>\n <ul>\n <li>Player speed is slightly slower to give you better control.<\/li>\n <li>Game is zoomed out 0.75% to give player more room to see.<\/li>\n <li>Enemy and power-up spawn location\/timing tuned to make game more interesting early, more balanced later.<\/li>\n <li>Keyboard controls re-done to include mouse aiming.<\/li>\n <\/ul>\n <p><a href=\"https:\/\/csanyk.com\/cs\/releases\/games\/LD48-35\/LD48_35_csanyk_shapeshift-Default-1.1.0.4.exe\">post-compo download<\/a><\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=10473\">entry page<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/csanyk\/\" rel=\"tag\">csanyk<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld35\/\" rel=\"tag\">LD35<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-compo\/\" rel=\"tag\">post-compo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/shape-struggle\/\" rel=\"tag\">Shape Struggle<\/a><\/p>","time":"April 25th, 2016 10:42 pm","title":"Shape Struggle: post-compo release build 1.1.0.4"}